![]() ![]() I will admit that Mystic Colossus is probably my favorite looking Myth Spell and Celestian Calendar is a way cool idea. (Though in general I just hate Shield Removal in general- Ice Wizard D ). I mean first it was supposed to be about minions, but then it turned to Stuns and Shield Removal? Stuns I think should be a primarily Ice related Talent and Shield Removal maybe Fire. It just seems like a random conglomeration of unrelated talents. Is it me, or did KingsIsle design the Myth school last?I think that you are probably right. I think the problem is that all of the other schools are mythical in their own right (Fire Dragon, Hydra, Ra, Satyr, Vampire, definitely Storm Lord, just to name a few) meaning fewer cool spells for Myth. I don't think this is a huge issue but I can't help but think that Myth is missing out on a lot of good representations of the school. For example, what does a bat that vomits on you, a frog that vomits on you, ninja pigs that make you wanna vomit, Keeper of the Flame, and earthquake have to do with Myth? Mystic Colossus is another spell that seems out of place, granted most spells from Celestia and up are mostly world themed. ToastedCoaster on wrote:Honestly I feel they didn't put enough work early on into representing different mythical creatures for the Myth school. Garden of Eden Based world (might have to share it with )Ī Lost City type world- like Atlantis but no water.Ī City of Djinns (this may be part of Mirage and may have to share with ) (think Boreas Ifrit or Efreet)Ī place involving the Illuminati or Freemasons The All-Seeing-Eye after all is their School Symbol. (India and Arabia are different places you know).īabylon based world with a Tower of Babel. Some ideas that I did have are making worlds that contain essentially the following as more "mythic":Ī Hindu world. You've got Norse Gods, but that was already taken in Grizzleheim. What could this new world be based on though? Firstly, Greece and it's okay that's Aquila but what other great Civilizations are there? Egypt would be my next suggestion but it too has already been taken by Balance. Therefore, let it be resolved that: a) Wizard101 gets to see a fully evolved Aquila or b) a new world has it's bases in Myth. (I mean opposites okay, opposites okay, has no opposite okay, but are opposites?) (I think that it is fine that they are opposites, and I'm not suggesting we change, but it is a little weird.) Only gets it's own area if do (to complete the Triad) or if all of the Elemental and Spiritual Schools are there to complete the set. ![]() Celestia, Marleybone and various world areas Basically Mooshu and various world areas I feel that is somewhat unfair to the Myth School. I really like the look of Aquila and whatnot however, Aquila is a main World in Pirate101 and if Wizards are not supposed to mess with Pirates that makes it sound like we Wizard's won't get to go Aquila. ![]() So Aquila is based on Greek/Roman Mythology or whatever and the entire School of Myth is kind of too. ![]()
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